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Post by Robbie on Feb 7, 2009 18:43:06 GMT -7
These are the Star Wars classes that are used to play in the Star Wars rpgs.
We might change the classes, so beware!
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Post by steven on Feb 7, 2009 19:28:18 GMT -7
Okay, these are going to be somewhat like the ones from KOTOR, but modifiied
Just for the record, attributes are things like strength, dexterity, health, etc. They help you in combat, talking, and such.
This is what I mean by low, average, and high
-Low, the lowest, average=medium, high=best, or lots
Feats are more like upgrades. They help greatly in 1, or 2 areas
PS, we might make it so that some classes can become jedi later...thats still to be talked about
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Post by steven on Feb 7, 2009 19:32:51 GMT -7
Soldier: high health, many feats, average attributes, good weapon skill, low skill
Choose this guy if you like going gun-ho, do to the fact that he comes with the ability to wear light, medium, and heavy armor. He also has good weapon feats, and melee feats.
Scout Choose this guy if you like to stick to the shadows, have the highest of high tech equipment, and dont like to try to be a 1 man army.
Scout: average health, average feats, , pay less for equipment, strong melee and weapon skills, bonus for attacking someones back, can use stealth equipment earlier on, average skill
With this guy, he starts out fairly slow, and isnt mr. invincible, but if you can master this class, you can be a force to be reckoned with
Smuggler
This is a support class. Depending on your playing style, and type of RPG, this guy can be a blessing or curse. He excels at healing other teamates, giving them attack and defense bonuses and what not, but is going to become mincemeat if engages directly.
Smuggler: low health, very high feats, high skill. With support, you have access to a different varities of feats different among other classes. You also are able to have an extra meter, that no other class has. The support meter. With this meter, you can give support to teamates. Its sorta like the force meter.
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Post by steven on Feb 8, 2009 10:06:44 GMT -7
Jedi-Guardian
This jedi class is a little bit more flexiable than others. He has high health, low skill, high feat, average force powers, low force points,
He can also use a couple different ranged weapons
Jedi-Sentinal
This class has a balance between power, and force usage.
health, average, force points average, average, skill, fast, average feats, average force power
Can use grenades, but primarily uses jedi/sith weaponry. No blasters, no bowcasters, no ranged weapons!
Jedi Counselor
This is the guy who meditates all day long, and can see visions. This guy is the more of a support class for the jedi
Low health, high force points, average skills, slow feats, fast force powers
Also, this is the only class where you can use battle meditation.
you can only use jedi/sith related weapons...no blasters, no bow caster, no grenades!
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